Substance Designer Materials
Substance Designer Materials
I am familiar with both fully procedural as well as converting scan data into suitable materials for physically based rendering.
Scanned Material: Pebbles
Scanned Material: Rocks
Drying Mud : fully procedural
Procedural Road Material
Modular Wood Material with ability to change parameters for pattern,color,etc.
Viewing Parameter changes in Substance Designer Viewport
Wood Knot Brush in Substance Painter (note warping of wood grain)
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